Visualization Examples using ESC-50 audio
Q1: How to interpret the relation heatmaps?
Please see Section A4 of the Appendix
Q2: How to interpret visualizations for ambient and impulsive style audio?
Please see Section A5 of the Appendix
Q3: What does heatmap activation mean in silence part?
Please see Section A6 of the Appendix
Audio | Relation Heatmap | Relation Structure Heatmap |
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airplane |
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breathing |
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brushing_teeth |
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can_opening |
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car_horn |
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cat |
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chainsaw |
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chirping_birds |
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church_bells |
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clapping |
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clock_alarm |
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clock_tick |
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coughing |
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cow |
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crackling_fire |
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crickets |
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crow |
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crying_baby |
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dog |
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door_wood_creaks |
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door_wood_knock |
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drinking_sipping |
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engine |
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fireworks |
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footsteps |
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frog |
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glass_breaking |
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hand_saw |
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helicopter |
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hen |
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insects |
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keyboard_typing |
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laughing |
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mouse_click |
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pig |
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pouring_water |
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rain |
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rooster |
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sea_waves |
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sheep |
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siren |
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sneezing |
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snoring |
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thunderstorm |
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toilet_flush |
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train |
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vacuum_cleaner |
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washing_machine |
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water_drops |
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wind |
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